Sep 23, 2006, 04:02 AM // 04:02
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#61
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Desert Nomad
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So far I'm loving every minute of it. The battles are feeling like a battle and not me rolling over a bunch of PvP bots. Some of the foes (not all, so room to improve there) are acting like mobs should. I saw bugs acting like bugs and not like Jade Knights in a different skin! I was pumped! Woot!
The graphics and land are stunning thus far, and I love the music. If I could afford the CE, the music would have sold me alone on getting it.
Loving the heroes and the play options that come with them. Adds a great deal to the game.
Ten hours into it, and I'm not level 20... very nice. New classes are also very fun to play.
So far, very impressed.
Only thing that I hope to see, is the Missions not be timed. Timed missions are for console adventure games, not online games or RPGs. The first mission seemed to be a timed situation like Factions had. Let's leave that terrible timed system behind. It has no place in a stunning addition to the franchise like this.
Very nice Anet, very nice indeed.
Side note: Within a few hours of Nightfall's preview my guild re-filled up and people were actually back on. General opinion was this: "I am already liking this more than Factions." - after hearing (via vent) that a dozen times, we started to laugh about it, cause it really was almost word for word from different people.
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Sep 23, 2006, 05:40 AM // 05:40
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#62
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Krytan Explorer
Join Date: Feb 2006
Location: CA
Guild: [UC] Uber Crue
Profession: W/
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^-- Yes my 1st impression to nightfall is amazing, only 1 bad thing.. it doesnt come out until end of october=(
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Sep 23, 2006, 07:11 AM // 07:11
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#63
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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I'm glad it doesn't, more time to stock up for it
Great game from what I've seen so far, fully enjoyable. Timed missions aren't my favorite, sure, but so long as only some of them are timed, I don't have a problem with it.
And the proffession changing boss was superb.
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Sep 24, 2006, 04:48 AM // 04:48
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#64
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Lion's Arch Merchant
Join Date: Mar 2006
Location: At DigiPen.
Guild: Biscuit of Dewm [MEEP]
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Quote:
Originally Posted by Avarre
And the proffession changing boss was superb.
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That guy is both brilliant and nasty. So painful. I wasn't sure what i was fighting. >.>
I have to agree that Arena.net has been doing a superb job with the Guild Wars games. Prophecies is awesome, and while Factions had some annoying issues, I certainly enjoyed it as well.
I've completed the primary quest/mission line for the preview event on a dervish (nice "Thank you" message. ), and here are some things i've noted:
- Tanned hide squares are rather pricey atm.
- Heroes rule!
- <3 the military rank title.
- Above mentioned title making quests more compelling
- So far, neat plot.
- Heroes rule!
- Awesome landscapes
- Nice flow to things
and of course: Heroes rule!
I just absolutely love heroes. I'm very much so looking forward to being able to use them when the game comes out (and I can use my account, instead of an event-only account created because I have all of my char slots used).
I must say that, with what I have seen so far, I am very pleased. I'm definately looking forward to the game!
(note: for anyone who wondered, the Dervish was level 14.)
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Sep 24, 2006, 05:07 AM // 05:07
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#65
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Krytan Explorer
Join Date: Feb 2006
Location: CA
Guild: [UC] Uber Crue
Profession: W/
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Yea, I also believe Anet did a great job.
-Heroes=awesome
-Tanned Hide squares= wont be a problem with my material storage!=D
-I also love the Promotions
-Special not on the leveling--
I started Prophecies around december last year, there for I was introduced to quick leveling and being able to be run, then there was factions, which was easy leveling, and locked gates, Now nightfall is my favorite. Slow leveling, with gates. I love grinding for exp, and quests, promotions. SO keep it that way!
Storyline= A lot better
Cut Scenes= A lot cooler, i love the moving mouths, and better acting.
Music- I love the music, and the battle music is so awesome!!
Terrain= Amazing, i love the maze after the Den city.
And EVERYTHING else is soo perfect
SO generally
Nightfall to me is Better then factions. Nightfall to me is Greater than or equal to Tyria.
So thank you Anet for this amazing new chapter, which is not a expansion =)
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Sep 24, 2006, 11:46 AM // 11:46
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#66
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Wilds Pathfinder
Join Date: Jun 2006
Location: Jersey, Channel Islands
Guild: Perfection Is Everything [PiE]
Profession: W/
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Quote:
Originally Posted by Cjlr
If you don't appreciate what ANet does, then I have two words for you.
Electronic Arts
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I am never buying an EA game again, i bought the apparently "online role-playing game for macs" known as Lord of the Rings: Return of the King... and it was an offline platform game.
I love you Anet, who knows maybe you'll make a mac client.
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Sep 24, 2006, 12:17 PM // 12:17
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#67
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Frost Gate Guardian
Join Date: Jan 2006
Location: USA
Guild: Black Cat Guild
Profession: Mo/
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Life in general is stressful for kids and us adults alike. Guild Wars provides a great enetertainment that lets us "get away from it all" for just a little bit.
Life in general has its ups and downs, we try to get more ups than downs - and GuildWars has definately done that!
Thanks for all that you do, and for giving this almost 40 something gal something to bring her blood pressure down.
Over 1 year of playing, and still going!
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Sep 24, 2006, 12:20 PM // 12:20
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#68
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Frost Gate Guardian
Join Date: Jan 2006
Location: USA
Guild: Black Cat Guild
Profession: Mo/
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PS. If you could find a way for us to purchase Divine Aura/upgrade to CE - it would be great! If I knew then what I know now - I would have gotten the CE.
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Sep 24, 2006, 01:10 PM // 13:10
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#69
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Wilds Pathfinder
Join Date: Jun 2006
Location: Jersey, Channel Islands
Guild: Perfection Is Everything [PiE]
Profession: W/
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my life in the channel islands:
No mountains
nothing good in the zoo
no good native animals
no escape
no...thing.
no snow
no cities
no good shops
Guild Wars
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Sep 24, 2006, 01:43 PM // 13:43
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#70
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Forge Runner
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Quote:
Originally Posted by Lord Palidore
By the way Gaile, next time you see the man or woman who's been creating names for the new skills (eg "Cant Touch This," and "The Power Is Yours!")..Tell him/her to keep it up..some hilarious stuff there lol.
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TOTALLY agreed. Thank them for Victory Is Mine and the entire Monty Python-quote skill line as well. And for the Galaxy Quest quotes. And for "I'm attacking The Darkness". And a lot of other things that made me laugh.
I'm now waiting for a shout called "Hammer Time" xD
Quote:
Originally Posted by brokenmonkey
Quote:
Originally Posted by luxor9
Originally Posted by luxor9
He is kissing ass and this thread is lame.. Guildwars is a pretty good game but it's hands down the most expensive game to play. The reason I got it was because it was free to play online lol.. If I buy nightfall that will be around $30/month so far. yea that's exciting.
All I can really say is it's nice to praise anet, they do good work. However the thread starter just sounds like a kid who's overly excited about the fake life he's about to live in nightfall so I don't look at it with any substance. He'd be excited about anything they do.
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Um, OR i think Anet is a very good Company, and i believe i am older then you, and hey, im not gonna lie, Im excited about nightfall, but a life in a game, um sorry, not me. Oh yea , and whats wrong with being thankful?, I would rather be thankful, than and A$$h0le.
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Pwned
Quote:
Originally Posted by WasAGuest
Only thing that I hope to see, is the Missions not be timed.
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I must second that
Overall I agree with the OP. GJ Anet, keep it up
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Sep 25, 2006, 05:59 AM // 05:59
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#71
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Krytan Explorer
Join Date: Feb 2005
Profession: E/
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If there is one thing that ANet has always done, it's listen. They haven't always agreed with the community and we (and by we I mean I) haven't always agreed with them but the thing that amazes me is that they still listen. Despite the many aggrivated posts that gaile and the rest of the ANet staff have born witness to they still listen.
That's pretty damn amazing.
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Sep 25, 2006, 01:26 PM // 13:26
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#72
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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I don't think that thanking a company for making a great game and listening to players "wants" is brown-nosing. Everyone likes to get positive reinforcement. Most threads consist of Anet-bashing and "I want and if I don't get it, you suck".
Gaile and her fellow workers must cringe at the thought of reading through most of those threads.
Keep up the good work Anet - nothing's perfect, but you are closer than most.
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Sep 25, 2006, 03:49 PM // 15:49
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#73
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Krytan Explorer
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Indeed, a-net has been doing a great job mantaining and improving the GW franchise. The great art direction, the fresh ideas (and innovation on business model, of course), the relationship with the community, everything has been above and beyond satisfactory level (a level which most companies can't even touch - see EA, as cited above). Even some players sometimes don't like some of the aspects of the game, I'm pretty sure the team(s) at a-net are doing all they can to make the best possible game for the largest amount of the playerbase.
I also want to express my special congratulations for the Factions team. They were bold, trying to take the game in new directions. If some of these changes didn't bring about such great reactions from the players (ie. challenge missions, elite missions, and perhaps the too-quick leveling), well... c'est la vie. Meanwhile, their artistry remains, at least in my opinion, unparalleled in GW games thus far. The multi-storied buildings of kaineng, the waterfalls and cathedral-trees of echovald, and especially the jade sea (which I have said many times, and I repeat, is the most amazingly creative and artistic work I've seen in a computer RPG) will forever remain in my mind as remarkable environments, something few other game environments can achieve (some of the environments in prophecies did it, and it appears nightfall is also going to have similarly great moments).
We love your work a-net; we have come to expect greatness coming out of your hands, and everything we will be satisfied once again with Nightfall. Keep up the good work; never let the ball drop; keep giving us this type of creative and ever-evolving material and we'll remain forever attached to your work. And thanks again for making these great games.
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